Hi,
I have produced some VR content with ambisonic 1st order audio. This audio format is the one supported by the quest2 and my audio is correctly spatialized when I play my files with the Oculus file player.
But when I play those files in the Play'A the audio isn't spatialized and no head tracking happens for audio.
I'm looking for a confirmation of what audio specs/format is supported/recomanded to be used with Play'A.
Thanks in advance.
We don’t currently support spatial sound. We can consider implementing it, but it would likely involve an MKV-based solution, which won’t support playing videos with spatial sound in YouTube's format.